I'm making a Black & White-style voxel god game with Opus 5.5
SimulationUnspecified

I'm making a Black & White-style voxel god game with Opus 5.5

Shared by u/CapitanUncino19 ·

The whole game is one HTML file with no asset files: every model and sound is generated in code. The trailer isn't a screen recording. A scripted camera renders it frame by frame. The music and sound effects were synthesized from a log of every sound the game played, so they line up with the picture automatically.

Genre
Simulation
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    I'm making a Black & White-style voxel god game with Opus 5.5 ↗

    The whole game is one HTML file with no asset files: every model and sound is generated in code. The trailer isn't a screen recording. A scripted camera renders it frame by frame. The music and sound effects were synthesized from a log of every sound the game played, so they line up with the picture automatically.

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