
Overswing
A week of real players on my AI game: half the visitors never pressed Play, and my headline stat was a logging bug
Shared by u/br1ckface ·
Swing, fling, fly. The jungle doesn't wait.
- Genre
- Platformer
- Runs on
- Browser
- Made with
- Godot
- Inputs
- Keyboard, Mouse
- Languages
- English
- AI disclosure
- AI Assisted, Code, Graphics, Sounds, Text
- Creator status
- In development
- Listing checked
- Oct 12, 2026
Project history
1 source post- Showcase
A week of real players on my AI game: half the visitors never pressed Play, and my headline stat was a logging bug ↗
Last week I launched Overswing, a free browser grapple-hook time attack built with Claude Code and Gemini. As my first game, here is what a week of real player data taught me: Play free: Itch: 101 page views, 47 plays. Server Data: 23 finished a run, 9 completed two runs on their first visit, and 1 returned on a later day. One player spent 42 minutes, restarted 164 times, and sent a detailed bug report (wall hits flung players backward, which is now fixed). The Data "Bug" I initially thought most players quit on the finish screen because the data showed a 75% drop-off. To double-check, I had…
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