Another One · Store artwork
StrategyPlayable

Another One

Every other dev subreddit is delusional. I created 99% of my game without AI, but that 1% is enough to be canceled by other communities.

Shared by u/JayN93 ·

Flip 7 cards without a repeat and you'll hit like a truck. Draw a double? Bust, your whole hand is gone. A push-your-luck roguelike deckbuilder with silly boosters, bosses that cheat, a Daily Challenge leaderboard and a mode where you build your deck from scratch.

Genre
Strategy
Runs on
Windows
Build
Demo available · full game coming soon
Expected release
2026
Store checked
Oct 12, 2026
Full game on Steam ↗
  1. Showcase

    Every other dev subreddit is delusional. I created 99% of my game without AI, but that 1% is enough to be canceled by other communities. ↗

    I’m a solo dev. I made nearly everything myself. The one thing I did use AI for was some enemy images. Not the gameplay, not the code, not the core design, just some visual help in a limited area because I’m a solo dev with limited time and budget. I get why AI is controversial, but it feels strange that a tiny amount of AI assistance can make people dismiss an entire year of actual development. So I’m posting here because this community probably understands that the reality is more nuanced than “AI = fake game.” I’d love feedback on the demo, especially whether the risk/reward loop is clear…

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