
Eternal Ascension
How we use AI in our cultivation RPG art pipeline, and we'd like feedback on the results
Shared by u/Opening-Weather-6308 ·
Run a sect, climb nine realms, and survive breakthroughs that can fail.
- Genre
- RPG
- AI disclosure
- AI Assisted, Code, Graphics
- Creator status
- In development
- Listing checked
- Oct 13, 2026
Link & hosting · Reachable
itch.io · jiakunw.itch.io · checked Oct 13, 2026
The destination responded or supplied store metadata. Gameplay has not been tested.
Screenshots 3
Project history
1 source post- Showcase
How we use AI in our cultivation RPG art pipeline, and we'd like feedback on the results ↗
We're a small team making a cultivation RPG: Eternal Ascension. I wanna share how we handle art as well as the gameplay, because (the art in) our first version was mostly AI and people did not like it, so we changed the process. The gameplay and storyline however, are completely designed by our team (only the coding part is AI, I mean, nowadays most ppl code with AI); now our artists draw the design first, then we use ChatGPT and Gemini to refine details. AI mostly helps with the finishing. We just released a free beta with the new spirit beasts. I'd really like to know two things. What do…
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