I’m a student and I built Tribes of Rhombica, a turn-based strategy game on a pentagon & rhombus map, with AI as my coding partner
StrategyUnspecified

I’m a student and I built Tribes of Rhombica, a turn-based strategy game on a pentagon & rhombus map, with AI as my coding partner

Shared by u/Rhombica_Devs ·

Hi everyone! I’ve been building Tribes of Rhombica, a Polytopia-inspired 4X strategy game, in Unity, and it’s free to play in the browser: rhombica.com/play What’s in it: A world made of pentagon and rhombus tiles instead of hexes 10 tribes, each with its own unique hero (Frost Giant, Khan, Sea Captain…) AI tribes that make peace, betray you and fight each other Online multiplayer, a weekly challenge and replays How AI helped: I designed the game and made the decisions; Claude did most of the coding with me. It wrote the C# scripts, the enemy AI and the code-built low-poly unit models. It…

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    I’m a student and I built Tribes of Rhombica, a turn-based strategy game on a pentagon & rhombus map, with AI as my coding partner ↗

    Hi everyone! I’ve been building Tribes of Rhombica, a Polytopia-inspired 4X strategy game, in Unity, and it’s free to play in the browser: rhombica.com/play What’s in it: A world made of pentagon and rhombus tiles instead of hexes 10 tribes, each with its own unique hero (Frost Giant, Khan, Sea Captain…) AI tribes that make peace, betray you and fight each other Online multiplayer, a weekly challenge and replays How AI helped: I designed the game and made the decisions; Claude did most of the coding with me. It wrote the C# scripts, the enemy AI and the code-built low-poly unit models. It…

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