Dropping new game ideas here weekly. Week 2: Digtionary
RPGUnspecified

Digtionary

Dropping new game ideas here weekly. Week 2: Digtionary

Shared by u/StaticAnchor ·

I'm all in on building games. This has been the most fun I've ever had as someone with a product design background. So many opportunities to focus on how to make games feel more..fun. Mobile games suck. So bad. Dopamine cash grabs that go..no where. There's no depth, no meaning. Even the "depth" is shallow. I fell in love with Balatro a couple years ago, and wish so many more mobile games were like that. Mobile games don't have to suck. They can and SHOULD be deeply fun, and I don't think there's ever been a better time to help build up truly fun games. I'm focusing on building small toys…

Genre
RPG
Runs on
Mobile
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    Dropping new game ideas here weekly. Week 2: Digtionary ↗

    I'm all in on building games. This has been the most fun I've ever had as someone with a product design background. So many opportunities to focus on how to make games feel more..fun. Mobile games suck. So bad. Dopamine cash grabs that go..no where. There's no depth, no meaning. Even the "depth" is shallow. I fell in love with Balatro a couple years ago, and wish so many more mobile games were like that. Mobile games don't have to suck. They can and SHOULD be deeply fun, and I don't think there's ever been a better time to help build up truly fun games. I'm focusing on building small toys…

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