Gassed Out: a drone survival game I'm building with Claude Code in Unity. War-torn procedural town, models made by scripts in headless Blender
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Gassed Out

Gassed Out: a drone survival game I'm building with Claude Code in Unity. War-torn procedural town, models made by scripts in headless Blender

Shared by u/Admirable-Struggle78 ·

Solo dev here. Gassed Out is a first-person survival game: you're stuck on a roof above a city drowned in toxic gas, and a battered drone is the only way to get food, water and parts. The clip is real gameplay from today's build. How AI fits into it: \- Code: Claude Code writes basically all of the C# (Unity 6, URP). I play, describe what's wrong, it changes the code. An offline compile check runs in seconds, and a full Windows build runs in the background at low priority so I can keep using the PC. \- Models: no image or 3D generators. Buildings, furniture and props are Python scripts…

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    Gassed Out: a drone survival game I'm building with Claude Code in Unity. War-torn procedural town, models made by scripts in headless Blender ↗

    Solo dev here. Gassed Out is a first-person survival game: you're stuck on a roof above a city drowned in toxic gas, and a battered drone is the only way to get food, water and parts. The clip is real gameplay from today's build. How AI fits into it: \- Code: Claude Code writes basically all of the C# (Unity 6, URP). I play, describe what's wrong, it changes the code. An offline compile check runs in seconds, and a full Windows build runs in the background at low priority so I can keep using the PC. \- Models: no image or 3D generators. Buildings, furniture and props are Python scripts…

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